Just out of curiosity, how many of us who took the DevGame course were people with previous programming experience? How much programming experience did we have? Did any of the people working on the games now already know Unity besides Ender (who doesn't count because he wasn't an attendee, he was a TA)?
I had programmed off and on since I was a kid, but definitely more off than on. My first game eva (called "Spy," written in BASIC on a Tandy SX, more time put into the ASCII art title than the actual game code) went to the State Fair when I was about 12. Really it went because it was the only entry in the "Computer Programming" category in my rather rural county. There was a program to calculate molar masses in Chemistry class before I realized that I could do it faster without the program just typing in the numbers that I had memorized. Another student asked me to make him a ship for a game he was writing for a programming class at school. That was monochrome pixel art at its finest. Looked like a scorpion dropping bombs out of its claws.
When the teacher retired, no one else in my little hamlet knew programming enough, so that class just disappeared before I got the chance to take it. Not until a couple of C/C++ courses in college did I get any formal sort of edumacation. After getting married and getting a weird job tech supporting ancient telephone computers, I went back for grad school for about a semester and took a database course and a data mining course. That said, most of my programming has been self-taught. Is that how it is for most programmers out there?
Flash Action Script was a big deal for me for animations and demonstrations in my classroom. Then there was the ad hoc iPad app that I wrote for a grant proposal at my school, though it was really simple. My greatest programming accomplishment before seeing the enemy ship shooting at me on its own in Star Battles was writing a recursive maze generator in Flash for my then four year old daughter who loved mazes.
If you're a programmer, how did you get into it? If you're an artist... Ummmm... Go draw something or write some music...