I'm programming on SB, but I'm also an art guy. This was interesting to me, especially because I've never done any formal animation training. The basics she was explaining were new to me. If only I had time, I'd crank out an animation or two for fun. I've got Autodesk's Sketchbook Pro, and it has a short animation tool. I'd always wondered about what use it could be if the animations were so short, but now I see how this goes. You're producing components of an overall system, with each component being a little chunk of its own.